QUDA  v0.7.0
A library for QCD on GPUs
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quda::FloatNOrder< Float, length, N > Member List

This is the complete list of members for quda::FloatNOrder< Float, length, N >, including all inherited members.

Bytes() const quda::FloatNOrder< Float, length, N >inline
Bytes() const quda::FloatNOrder< Float, length, N >inline
Bytes() const quda::FloatNOrder< Float, length, N >inline
cloverquda::FloatNOrder< Float, length, N >
faceVolumeCBquda::FloatNOrder< Float, length, N >
fieldquda::FloatNOrder< Float, length, N >
FloatNOrder(const CloverField &clover, bool inverse, Float *clover_=0, float *norm_=0)quda::FloatNOrder< Float, length, N >inline
FloatNOrder(const ColorSpinorField &a, Float *field_=0, float *norm_=0)quda::FloatNOrder< Float, length, N >inline
FloatNOrder(const GaugeField &u, Float *gauge_=0, Float **ghost_=0)quda::FloatNOrder< Float, length, N >inline
FloatNOrder(const FloatNOrder &order)quda::FloatNOrder< Float, length, N >inline
gaugequda::FloatNOrder< Float, length, N >
geometryquda::FloatNOrder< Float, length, N >
ghostquda::FloatNOrder< Float, length, N >
load(RegType v[length], int x, int parity) const quda::FloatNOrder< Float, length, N >inline
load(RegType v[Ns *Nc *2], int x) const quda::FloatNOrder< Float, length, N >inline
load(RegType v[length], int x, int dir, int parity) const quda::FloatNOrder< Float, length, N >inline
load(float v[24], int x) constquda::FloatNOrder< Float, length, N >inline
loadGhost(RegType v[length], int x, int dir, int parity) const quda::FloatNOrder< Float, length, N >inline
loadGhostEx(RegType v[length], int buff_idx, int extended_idx, int dir, int dim, int g, int parity, const int R[]) const quda::FloatNOrder< Float, length, N >inline
Mu2() const quda::FloatNOrder< Float, length, N >inline
mu2quda::FloatNOrder< Float, length, N >
normquda::FloatNOrder< Float, length, N >
operator()(int x, int s, int c, int z) const quda::FloatNOrder< Float, length, N >inline
operator()(int x, int s, int c, int z)quda::FloatNOrder< Float, length, N >inline
reconstructquda::FloatNOrder< Float, length, N >
RegType typedefquda::FloatNOrder< Float, length, N >
RegType typedefquda::FloatNOrder< Float, length, N >
RegType typedefquda::FloatNOrder< Float, length, N >
save(const RegType v[length], int x, int parity)quda::FloatNOrder< Float, length, N >inline
save(const RegType v[Ns *Nc *2], int x)quda::FloatNOrder< Float, length, N >inline
save(const RegType v[length], int x, int dir, int parity)quda::FloatNOrder< Float, length, N >inline
save(const float v[24], int x)quda::FloatNOrder< Float, length, N >inline
saveGhost(const RegType v[length], int x, int dir, int parity)quda::FloatNOrder< Float, length, N >inline
saveGhostEx(const RegType v[length], int buff_idx, int extended_idx, int dir, int dim, int g, int parity, const int R[])quda::FloatNOrder< Float, length, N >inline
stridequda::FloatNOrder< Float, length, N >
stridequda::FloatNOrder< Float, length, N >
Twisted() const quda::FloatNOrder< Float, length, N >inline
twistedquda::FloatNOrder< Float, length, N >
volumeCBquda::FloatNOrder< Float, length, N >
volumeCBquda::FloatNOrder< Float, length, N >
~FloatNOrder()quda::FloatNOrder< Float, length, N >inlinevirtual
~FloatNOrder()quda::FloatNOrder< Float, length, N >inlinevirtual