backup(char **spinor_h, char **norm_h, size_t bytes, size_t norm_bytes) | Spinor< RegType, StoreType, N, write > | inline |
Bytes() const | SpinorTexture< RegType, StoreType, N > | inline |
cb_norm_offset | SpinorTexture< RegType, StoreType, N > | protected |
cb_offset | SpinorTexture< RegType, StoreType, N > | protected |
ghost_spinor | Spinor< RegType, StoreType, N, write > | private |
ghost_stride | SpinorTexture< RegType, StoreType, N > | protected |
ghostTex | SpinorTexture< RegType, StoreType, N > | protected |
InterType typedef | Spinor< RegType, StoreType, N, write > | private |
load(RegType x[], const int i, const int parity=0) const | SpinorTexture< RegType, StoreType, N > | inline |
loadGhost(RegType x[], const int i, const int dim) const | SpinorTexture< RegType, StoreType, N > | inline |
norm | SpinorTexture< RegType, StoreType, N > | protected |
Norm() | Spinor< RegType, StoreType, N, write > | inline |
operator=(const Spinor &src) | Spinor< RegType, StoreType, N, write > | inline |
SpinorTexture::operator=(const SpinorTexture &src) | SpinorTexture< RegType, StoreType, N > | inline |
Precision() const | SpinorTexture< RegType, StoreType, N > | inline |
restore(char **spinor_h, char **norm_h, size_t bytes, size_t norm_bytes) | Spinor< RegType, StoreType, N, write > | inline |
save(RegType x[], int i, const int parity=0) | Spinor< RegType, StoreType, N, write > | inline |
set(const cudaColorSpinorField &x) | Spinor< RegType, StoreType, N, write > | inline |
SpinorTexture::set(const cudaColorSpinorField &x, int nFace=1) | SpinorTexture< RegType, StoreType, N > | inline |
Spinor() | Spinor< RegType, StoreType, N, write > | inline |
Spinor(const ColorSpinorField &x, int nFace=1) | Spinor< RegType, StoreType, N, write > | inline |
Spinor(const Spinor &st) | Spinor< RegType, StoreType, N, write > | inline |
spinor | Spinor< RegType, StoreType, N, write > | private |
SpinorTexture() | SpinorTexture< RegType, StoreType, N > | inline |
SpinorTexture(const ColorSpinorField &x, int nFace=1) | SpinorTexture< RegType, StoreType, N > | inline |
SpinorTexture(const SpinorTexture &st) | SpinorTexture< RegType, StoreType, N > | inline |
ST typedef | Spinor< RegType, StoreType, N, write > | private |
stride | SpinorTexture< RegType, StoreType, N > | protected |
Stride() const | SpinorTexture< RegType, StoreType, N > | inline |
tex | SpinorTexture< RegType, StoreType, N > | protected |
V() | Spinor< RegType, StoreType, N, write > | inline |
~Spinor() | Spinor< RegType, StoreType, N, write > | inline |
~SpinorTexture() | SpinorTexture< RegType, StoreType, N > | inlinevirtual |