Bytes() const | SpinorTexture< RegType, StoreType, N > | inline |
cb_norm_offset | SpinorTexture< RegType, StoreType, N > | protected |
cb_offset | SpinorTexture< RegType, StoreType, N > | protected |
ghost_stride | SpinorTexture< RegType, StoreType, N > | protected |
ghostTex | SpinorTexture< RegType, StoreType, N > | protected |
InterType typedef | SpinorTexture< RegType, StoreType, N > | private |
load(RegType x[], const int i, const int parity=0) const | SpinorTexture< RegType, StoreType, N > | inline |
loadGhost(RegType x[], const int i, const int dim) const | SpinorTexture< RegType, StoreType, N > | inline |
norm | SpinorTexture< RegType, StoreType, N > | protected |
operator=(const SpinorTexture &src) | SpinorTexture< RegType, StoreType, N > | inline |
Precision() const | SpinorTexture< RegType, StoreType, N > | inline |
set(const cudaColorSpinorField &x, int nFace=1) | SpinorTexture< RegType, StoreType, N > | inline |
SpinorTexture() | SpinorTexture< RegType, StoreType, N > | inline |
SpinorTexture(const ColorSpinorField &x, int nFace=1) | SpinorTexture< RegType, StoreType, N > | inline |
SpinorTexture(const SpinorTexture &st) | SpinorTexture< RegType, StoreType, N > | inline |
stride | SpinorTexture< RegType, StoreType, N > | protected |
Stride() const | SpinorTexture< RegType, StoreType, N > | inline |
tex | SpinorTexture< RegType, StoreType, N > | protected |
~SpinorTexture() | SpinorTexture< RegType, StoreType, N > | inlinevirtual |