QUDA  v1.1.0
A library for QCD on GPUs
quda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float > Member List

This is the complete list of members for quda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >, including all inherited members.

abs_max(bool global=true) constquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
accessorquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >protected
block_float_ghostquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >protectedstatic
Bytes() constquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
FieldOrderCB(const ColorSpinorField &field, int nFace=1, void *v_=0, void **ghost_=0)quda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
fixedquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >protectedstatic
GammaBasis() constquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
gammaBasisquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >protected
Ghost(int dim, int dir, int parity, int x_cb, int s, int c, int n=0) constquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
Ghost(int dim, int dir, int parity, int x_cb, int s, int c, int n=0, Float max=0)quda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
ghostquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >mutableprotected
ghost_fixedquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >protectedstatic
ghost_normquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >mutableprotected
ghost_scalequda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >protected
ghost_scale_invquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >protected
ghostAccessorquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >protected
LatticeIndex(int y[QUDA_MAX_DIM], int i) constquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
load(complex< Float > out[nSpinBlock *nColor *nVec], int parity, int x_cb, int chi) constquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
locationquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >protected
Ncolor() constquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
nDimquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >protected
Ndim() constquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
normquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >
norm2(bool global=true) constquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
norm_offsetquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >
nParityquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >protected
Nparity() constquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
Nspin() constquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
Nvec() constquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
OffsetIndex(int &i, int y[QUDA_MAX_DIM]) constquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
operator()(int parity, int x_cb, int s, int c, int n=0) constquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
operator()(int parity, int x_cb, int s, int c, int n=0)quda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
resetGhost(const ColorSpinorField &a, void *const *ghost_) constquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
resetScale(Float max)quda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
scalequda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >
scale_invquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >
siteSubsetquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >protected
supports_ghost_zonequda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >static
vquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >protected
volumeCBquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >protected
VolumeCB() constquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
wrap(int parity, int x_cb, int s) constquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
wrap(int parity, int x_cb, int s)quda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
wrap_ghost(int dim, int dir, int parity, int x_cb, int s) constquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
wrap_ghost(int dim, int dir, int parity, int x_cb, int s)quda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
X(int d) constquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
X() constquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >inline
xquda::colorspinor::FieldOrderCB< Float, nSpin, nColor, nVec, order, storeFloat, ghostFloat, disable_ghost, block_float >mutableprotected