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QUDA
v1.1.0
A library for QCD on GPUs
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#include <typeinfo>#include <color_spinor_field.h>#include <gauge_field.h>#include <instantiate.h>Go to the source code of this file.
Namespaces | |
| quda | |
Functions | |
| template<template< typename, int, QudaReconstructType > class Apply, typename Recon , typename Float , int nColor, typename... Args> | |
| void | quda::instantiate (ColorSpinorField &out, const ColorSpinorField &in, const GaugeField &U, Args &&... args) |
| This instantiate function is used to instantiate the reconstruct types used. More... | |
| template<template< typename, int, QudaReconstructType > class Apply, typename Recon , typename Float , typename... Args> | |
| void | quda::instantiate (ColorSpinorField &out, const ColorSpinorField &in, const GaugeField &U, Args &&... args) |
| This instantiate function is used to instantiate the colors. More... | |
| template<template< typename, int, QudaReconstructType > class Apply, typename Recon = WilsonReconstruct, typename... Args> | |
| void | quda::instantiate (ColorSpinorField &out, const ColorSpinorField &in, const GaugeField &U, Args &&... args) |
| This instantiate function is used to instantiate the precisions. More... | |
| template<template< typename, int, QudaReconstructType > class Apply, typename Recon = WilsonReconstruct, typename... Args> | |
| void | quda::instantiatePreconditioner (ColorSpinorField &out, const ColorSpinorField &in, const GaugeField &U, Args &&... args) |
| This instantiatePrecondtiioner function is used to instantiate the precisions for a preconditioner. This is the same as the instantiate helper above, except it only handles half and quarter precision. More... | |