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| | quadrupleCGReduction_ (const Float2 &a, const Float2 &b) |
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| __device__ __host__ void | operator() (ReduceType &sum, FloatN &x, FloatN &y, FloatN &z, FloatN &w, FloatN &v) |
| | where the reduction is usually computed and any auxiliary operations More...
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| virtual __device__ __host__ void | pre () |
| | pre-computation routine called before the "M-loop" More...
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| virtual __device__ __host__ void | post (ReduceType &sum) |
| | post-computation routine called after the "M-loop" More...
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template<typename ReduceType, typename Float2, typename FloatN>
struct quda::blas::quadrupleCGReduction_< ReduceType, Float2, FloatN >
double4 quadrupleCGReduction(V x, V y, V z){} First performs the operation norm2(x) Second performs the operatio norm2(y) Third performs the operation dotPropduct(y,z) Fourth performs the operation norm(z)
Definition at line 569 of file reduce_core.cuh.